Independent work. Your direction.
What is an indie developer?
An indie developer is someone who builds and releases software independently, alone or as part of a small team, with control over what they make and how they make it.

What makes a developer indie?
“Indie” is short for independent. The idea is that you help set the direction of your own project: which problem to solve, which features to ship, and how to reach the people who might use it.
It’s a broad term, not a formal qualification. You might build on evenings and weekends alongside a job, work with a co-founder, or run a small software business full time. You don’t need a particular tech stack, a large audience, or a revenue milestone to start.
What do indie developers build?
Independent projects come in many forms: a mobile app that makes a daily task easier, a browser extension, a game, a paid web service, an open-source library, or a tool for a small community.
For example, someone might build a habit tracker for their own needs, share it with friends, and improve it from their feedback. Another developer might work with an artist to release a game. Both can be indie developers, even if their goals and business models are different.
Is an indie developer the same as a freelancer?
The roles can overlap. A freelancer typically builds software for clients, who help define the requirements and pay for the work. An indie developer typically chooses the direction of their own product and takes responsibility for finding its users.
You can do both: client work can support an independent project while it grows. “Indie hacker” is another related term, often used by people focused on building an independent, revenue-generating business. Not every indie developer has that goal.
How do indie developers make money?
Some sell their software for a one-time price, offer subscriptions, charge for extra features, or receive sponsorships and donations. Others release free projects to learn, express an idea, or contribute to a community.
Earning money is one possible goal, and income is not guaranteed. Building something useful is only part of the work: helping people discover it, listening to feedback, providing support, and maintaining it also take time.
The freedom and the responsibility
Independent development gives you room to choose your priorities and experiment. It also means working within your own time, skills, and budget. On a small project, the same person may handle coding, design, writing, customer support, and promotion.
You don’t have to do everything alone. Collaborators, open-source communities, and other makers can offer feedback and help you learn.
How can you get started?
Choose a small problem you understand. Talk to a few people who have it, then build the simplest useful version with tools you already know. Share it, watch where people get stuck, and use their feedback to decide what to improve next.
Keep the first release manageable. A small finished project can teach you more about shipping and supporting software than a long list of planned features.
Find other people making their own things
Explore the maker directory to meet independent developers and see their projects, or browse the Tech Stack catalog for tools used by the community. When you’re ready, share what you’re working on.